Serving the Abyss… in Kill Team!

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Those of you who’ve already read September’s issue of White Dwarf* over the weekend will know that it includes beta rules for using the amazing miniatures from Blackstone Fortress: Escalation in your games of Warhammer 40,000: Kill Team. If you’re wondering how to get the most from these new Cultists and Characters in your games, read on – you’re in the right place! Let’s kick things off with the hostiles from Blackstone Fortress…

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…The Cultists of the Abyss


At only 5 points per model, they offer you the opportunity to vastly outnumber all but the most numerous opponent, ensuring that you can easily contest multiple objectives while advancing to pin the enemy in their own territory. Your Cultists may not be able to outfight every warrior one-on-one, but with the numbers at your disposal, total battlefield domination will be yours for the taking. For an additional point each, you can upgrade two Cultists of the Abyss to Gunners – one armed with a grenade launcher and another with heavy stubber (which you should totally do!) – offering you some heavier...
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